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Action Anti-Hero Video Games
Transmigration Adventure
Karl was strong—so strong that anyone who wanted to fight him brought a buddy just to even the odds.
He didn't begin that way. He was a normal kid who loved hard games, until he found The Last Days of Men RPG. Then life hit: orphaned, forced to work, the campaign left unfinished. He never saw his party again. Or so he thought.
When Karl's brutal life finally ended—or should have—he blinked awake in that very game world. Worst part? He never finished it. Best part? Unlike the level 1 Hero, Karl knows martial arts and can actually fight.
Of all the worlds to get isekai'd into, why not a cozy farm simulator?
Fate had crueler plans. Karl lands on the wrong side of the story—enemy of the Hero's party, shackled to a doomed villain's script, courtesy of a premium forced conscription. His new boss? A mid-level Archmage who can 1v5 the Hero's party if their XP isn't right.
Now he has to stop the world from ending. Decades left. Total annihilation. And if the Archmage kills the Hero's party, it all burns faster.
Just my luck.
Luckily, Karl has a plan—and the STR and CON stats to make it work.
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